Real-time computer graphics

Results: 213



#Item
41Computer graphics / Color histogram / Vision / Histogram / Segmentation / Histogram equalization / Adaptive histogram equalization / Image processing / Computer vision / Statistics

Using Color Histograms to Recognize People in Real Time Visual Surveillance DANIEL WOJTASZEK, ROBERT LAGANIERE S.I.T.E. University of Ottawa, Ottawa, Ontario CANADA

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Source URL: www.site.uottawa.ca

Language: English - Date: 2002-07-26 13:13:46
42Precomputed Radiance Transfer / Rendering / Light field / Photon mapping / Shading / Global illumination / Radiance / Ray tracing / Spherical harmonics / 3D computer graphics / Computer graphics / Imaging

To appear in the ACM SIGGRAPH conference proceedings Precomputed Local Radiance Transfer for Real-Time Lighting Design Anders Wang Kristensen UCSD

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Source URL: graphics.ucsd.edu

Language: English - Date: 2005-06-02 14:35:24
43Stereoscopy / Computer graphics / 3D imaging / Vision / Epipolar geometry / Airborne Real-time Cueing Hyperspectral Enhanced Reconnaissance / Field-programmable gate array / Stereopsis / Pixel / Imaging / Optics / Image processing

Fast Onboard Stereo Vision for UAVs Andrew J. Barry1 , Helen Oleynikova2 , Dominik Honegger2 , Marc Pollefeys2 , and Russ Tedrake1 I. I NTRODUCTION In the last decade researchers have built incredible new capabilities fo

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Source URL: abarry.org

Language: English - Date: 2015-04-12 15:14:08
44Image processing / Optics / Digital photography / Interpolation / Video / Video signal / Rendering / Texture mapping / Optical flow / Computer graphics / 3D computer graphics / Imaging

Real-Time Virtual Viewpoint Generation on the GPU for Scene Navigation Shanat Kolhatkar, Robert Lagani`ere School of Information Technology and Engineering (SITE), University of Ottawa 800 King Edward, P.O. Box 450, Stn

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Source URL: www.site.uottawa.ca

Language: English - Date: 2012-05-22 14:40:00
45Reality / Multimodal interaction / Mixed reality / Haptic technology / Computer graphics / Virtual world / Simulation / VR Group / Projection augmented model / Human–computer interaction / Virtual reality / User interface techniques

Real Time Graphics is a registered trademark of CGSD Corporation April/May 2000 published by Computer Graphics Systems Development Corp.

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Source URL: www.bendelaney.com

Language: English - Date: 2010-08-25 20:37:46
46Fluid dynamics / Atmospheric dynamics / 3D computer graphics / Vector calculus / Wind / Hydraulic head / Pressure gradient / Normal / Rendering / Meteorology / Atmospheric sciences / Fluid mechanics

Real Time Dynamic Wind Calculation for a Pressure Driven Wind System Criss Martin∗ Dept. of Computer Science & Engineering University of North Texas Ian Parberry†

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Source URL: larc.unt.edu

Language: English - Date: 2011-05-12 16:09:32
47Shading / Pipeline / Micropolygon / Optics / Reyes rendering / Shader / 3D computer graphics / Imaging / Rendering

Real-Time Reyes Programmable Pipelines and Research Challenges Anjul Patney University of California, Davis

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Source URL: idav.ucdavis.edu

Language: English - Date: 2008-12-15 17:24:24
48Audio programming languages / OpenGL / Software synthesizers / Visual programming languages / Application programming interfaces / Max / ISPW / Rendering / Silicon Graphics / Software / Computing / Computer graphics

DIPS : the real-time digital image processing objects for Max environment Shu Matsuda Takayuki Rai

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Source URL: dips.kcm-sd.ac.jp

Language: English - Date: 2002-07-30 13:27:34
49Optics / 3D modeling / Vertex / Polygonal modeling / Polygon mesh / Computer graphics / Level of detail / Computer animation / Rendering / 3D computer graphics / Imaging / Computing

Real-time Rendering of Melting Objects in Video Games Dhanyu Amarasinghe and Ian Parberry Technical Report LARCLaboratory for Recreational Computing Department of Computer Science & Engineering University of Nor

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Source URL: larc.unt.edu

Language: English - Date: 2013-03-06 10:33:01
50Computing / Imaging / 3D computer graphics / Data compression / Digital television / S3 Texture Compression / PVRTC / Ericsson Texture Compression / Block Truncation Coding / Computer graphics / Image processing / Texture compression

Real-Time Low-Frequency Signal Modulated Texture Compression using Intensity Dilation Pavel Krajcevski∗ University of North Carolina at Chapel Hill Dinesh Manocha†

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Source URL: gamma.cs.unc.edu

Language: English - Date: 2014-01-06 17:45:38
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